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galaxy
preface
The Knowledge Journey
2022, Q4 until 2023, Q1-Q3
The starting point
Trying a bunch of producitivity tools. Discarting 99% and making do with the tool that exist.
Habit: Level 1
Creating the first habits, but not knowing it.
Habit: Level 2
The mindblow. What are habits? How motivation works? How my brain makes me work well?
Habit: Level 3
Building the correct habits, with the right knowledges. But... With the wrong tools.
The Overload
Simple tools for complex purposes don't work. Understanding what is really needed: code. Let's do it ourselves.
babysteps
A bunch of scripts
2023, Q4
Understanding TaskWarrior
Learning about TaskWarrior and adapting to it.
Complexity Problem
Transforming TaskWarrior complexity with automation.
Core Maya differentials
Creating the core features of Maya tool that differs her from TaskWarrior.
Types
Each task has a type that changes its behavior.
Style
Categorize your tasks with a bit of phylosophy.
v0.1.0 (alpha)
The Big Bang CLI
2024, Q1
Essential Maya features in Rust
Core functions of Maya (formely fypm) are written in Rust.
New listing features
New listing features like tirep and tals-score.
Fluent CLI
More concise aliases to CLI commands, like taadd-*, tastat-*, taund, tsched, taban, etc.
This is to the future. Archive it!
Archive tasks! But... It's not possible to unarchive easily... :')
v0.2.0 (alpha)
Code Polishing, dust free
2024, Q2-Q4
Making it decent
Removing all bad things from my amateur iniciant code. rkFrom Rust scratch to a better Maya.
Finally unarchiving!
Now is possible to unarchive things rsrs...
Sequences
Do you want to watch a serie? An anime? Or an ordered to-do list? Well, use the sequence system to track them.
Hey, Mom!
Any task can have a mother. If it has one, it's a subtask!
Done and banish
Categorize your hits and your fails logically and properly.
v0.3.0 (alpha)
Frontend and API creation
2025, JAN-FEB
Little MayAPI (badum...tsss)
Migrating all business logic from the CLI to the API for better integration, user freedom and compliance with principle 4.
Finally visual
Integrate Yew and the other tools to create the base frontend.
Chain
The beginning of the Chain system, a new way to understand your mistakes.
v0.4.0 (alpha)
Core Features (Frontend, API and CLI)
2025, FEB-ABR
Frontend heart
Integration of our essential existent features in the frontend.
Advanced Filtering (frontend)
With Maya, you don't store your tasks in your mind, never. Use the filtering system like a master and you will have infinite power.
Make it visual
Get a visual, magnified view of your tasks. Never feel confused or lost again.
The headquarters of knowledge
The beginning of our documentation/wiki, one of Maya's main differentiators.
Spreading the word
The beginning of our blog, the Maya's scientific central.
CTRL + Z
Undo system for Maya operations.
v0.5.0 (beta, public)
The Start
2025, MAY
Tick, tack, triiiiiim
Big improvements in the current alarm system and a new pomodoro timer.
Error handling
Bugs? Errors? Nobody likes them. Let's prevent them with a robust bug tracking system.
Automated backup and restoration
NEVER lose data! Once you lose data, you are just a puppet. Be the master of your machine, never the other way around.
Plug and Play
Install Maya in your Linux, Windows or Mobile (partially). Remove the frontend if you only use the CLI, or remove CLI if you aren't used to type commands, feel free to play with the pieces.
v1.0.0
Octate Rule
2025, Q4
Interconnected
You can have various copies of your data. Deploy your main API in a 24h server, and still have all your data offline in your smartphone, synchronized like a band — this means: without aditional configuration, you can with more complexity thanks to principles 1 and 4.
future
Long, long path...
2026...∞
Extensions
The beginning of the extensions system.
Friends!
Multiuser feature. Use the same API to various users. Extremely useful for enterprises and teams.